Showing posts with label CGI. Show all posts
Showing posts with label CGI. Show all posts

Negadon The Monster From Mars (2005)


Directed by Jun Awazu from his original script and rendered in staggeringly realistic computer graphics, Negadon: The Monster From Mars pays homage to a wide variety of 1950's and 60's Japanese monster movies such as Godzilla, Mothra, and other classics which first brought global attention to Japan's then-emerging post-war feature film industry.Negadon is the world's first completely computer-generated monster movie. The film was in production for over three years and required the invention of special rendering algorithms to reproduce a 1950's style look.Unleashed in Japan in October 2005, Negadon won the Outstanding Production Award at the 20th Digital Contents Grand Prix and was named a Jury Recommended Work at the 9th Japan Media Arts Festival.

See Also: Epoxy #1, Limited Series - Giant Robot Manga - Epoxy Press

About “Negadon: The Monster from Mars” (Wakusei Daikaiju Negadon)

Original story written and directed by Jun Awazu (Daikaichou Magara Shurai, Magara Gekimetsu Daikessen), with music by Shingo Terasawa and animation modeling by Makoto Miyahara. Kenjiro Kato served as SFX Supervisor. Worldwide distribution is by CoMix Wave.

Story Synopsis

In the year 2025, the world population explodes to over 10 billion. In search for a new place to live, mankind initiates the space exploration project entitled “The Mars Terraforming Project.” Step by step, mankind successfully transforms Mars into a habitable planet.But when a Japanese freight spaceship returning from Mars crashes on the streets of Tokyo unleashing a giant and vicious monster from underneath the surface of Mars, only Dr. Narasaki and his long-abandoned robot Miroku can save Earth and mankind.


About Jun Awazu

Jun Awazu was born in 1974 in the Aichi Prefecture of Japan. After completing his Master’s Degree in Japanese-style painting at the Aichi Prefecture Art University, Awazu studied 3D CG designing at the Department of Digital Creations at the Trident School of Computing. He worked for two years at a production company as a CG designer and VFX artist, which he left in March 2003, to start his own company and the production of “Negadon.”

Mr. Awazu’s previous works include:

“Daikaichou Magara Shurai” (Magara: The Giant Monster): Winner at the Arts Student CG Contest 2000

“Magara Gekimetsu Daikessen” (Magara: The Final Showdown): Second prize winner in the original story category of the CG and Animation Film Festival 2001.



Negadon The Monster From Mars (2005)

Director/Original Story/CGI - Jun Awazu
Music/SE - Shingo Terasawa
VFX Supervisor - Kenjiro KatoYoshizawa
(Modeling/Animation) - Shin Miyahara
Cast:
Ryuichi Narasaki - Dai Shimizu
Seiji Yoshizawa - Takuma Sasahara
Emi Narasaki - Akane Yumoto
TV Announcer/Narration - Masafumi Kishi


Negadon: The Monster From Mars - DVD Review

Normally when anything monster related from Japan gets a US DVD release the fans normally get the short end of the stick. Sony has been gracious enough to give us all the Godzilla films in both their American and original Japanese forms, but that has been about it. Vary rarely has any of those releases contained any bonus material. No trailers, no interviews, no photos, no nothing. Just a bare bones release.

See Also: Patlabor 1 Mobile Police (Patlabor: The Movie) - VHS Tape - Manga Video

This is however not true with the upcoming release of the fully computer generated Japanese monster tribute “Negadon: The Monster From Mars.” Central Park Media pulls out all the stops and gives us a cornucopia of bonus material to go through. Included is a interview with the films director Jun Awazu, a making-of featurette, an art gallery, a fan art feature, both US and Japanese trailers and two extra shorts “Magara: The Giant Monster” and “Magara: The Final Showdown.” Magara being one of the better kaiju designs I have seen in some time. Indeed CPM gives the kaiju fan a complete overall package more in line with the ADV “Gamera: Guardian of the Universe” DVD. Which to this point has been the best kaiju related release. It is very apparent that CPM had the fans in mind when compiling content for this DVD.

Okay, so the thing comes with all the bells and whistles, but how good is the picture and sound quality? CPM scores high marks for presenting “Negadon” in its original 2.35:1 aspect ratio. The picture quality is next to perfect. The quality of some of the shots is grainy, but it is supposed to be to give the film that 1960s’ retro feel. The sound is presented in both Japanese and English Dolby 5.1 surround that again is very clear and almost perfect. My wife complained that the windows upstairs were shaking while I was watching the movie so you know that’s a good sign. Fans should have no complaints about the look and feel of this DVD.

Already many fans have gotten wind of this features short run time. At a little under one half hour one could understand why many fans will have reservations about this feature. Let me put those to rest, without giving too much away hopefully.” Negadon The Monster From Mars” is an amazing piece of computer-generated animation. The film may be “short but sweet” but you get bang for your buck. This is a well thought out tribute to the Japanese monster films we all grew up on. Negadon captures the vibe of the old-school kaiju films like “The Mysterians” and “Monster Zero” to perfection. I guarantee that you will pull those old films out of your collection for another viewing after watching this one. I know I did. The back-story may seem a little too “A typical” for some but as a tribute piece you really wouldn’t expect anything else. What you get is a giant robot fighting an alien monster both on the streets of Tokyo and in outer space and that’s what everyone wants to see in the end anyway. The one drawback is that you may be left wanting for more. The two “Magera” shorts will help fill that need. Both are great additions to the main feature.

“Negadon The Monster From Mars” is great release from Central Park Media. I believe that all Japanese monster fans will appreciate it on a very personal level as a tribute to the great films that have come out of Japan over the past few decades.





See Also:

Dominion: Tank Police (1988)(Agent 21, Manga Entertainment)
Mazinkaiser (1999)(2001) OVA

'Godzilla' Meets 'Jurassic Park' Plus 'Jurassic World' Plot Details


From Rope of Silicon

Jurassic World (aka Jurassic Park IV) director Colin Trevorrow spoke with SlashFilm about his upcoming film in what appears to be an attempt to squash any rumors and calm the online waters surrounding the film and in doing so he's revealed some plot details that many will probably consider spoilers.

He confirms the story will take place 22 years after the events of Jurassic Park and it seems the park itself is up and running, including dinosaurs. "Jurassic World takes place in a fully functional park on Isla Nublar," Trevorrow said. "It sees more than 20,000 visitors every day. You arrive by ferry from Costa Rica. It has elements of a biological preserve, a safari, a zoo, and a theme park. There is a luxury resort with hotels, restaurants, nightlife and a golf course. And there are dinosaurs. Real ones. You can get closer to them than you ever imagined possible. It's the realization of John Hammond's dream, and I think you'll want to go there."

The best quote I think comes with his approach to the continued idea that CG monsters, in this case dinosaurs, are going to wow us as if we haven't seen it before. Godzilla, in my opinion, proved there was still some excitement to be had with CG monsters, largely in terms of the presentation of the size and scope of the beasts, but it sounds like Trevorrow and crew have something else in store.

"[O]ur relationship with technology has become so woven into our daily lives, we've become numb to the scientific miracles around us. We take so much for granted," he said. "What if, despite previous disasters, they built a new biological preserve where you could see dinosaurs walk the earth...and what if people were already kind of over it? We imagined a teenager texting his girlfriend with his back to a T-Rex behind protective glass. For us, that image captured the way much of the audience feels about the movies themselves. 'We've seen CG dinosaurs. What else you got?' Next year, you'll see our answer."

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Should Star Wars: Episode VII ‘use less CGI’?


From Yahoo

Ever since the original trilogy, 'Star Wars' has led the way when it comes to special effects. Whether it's landspeeders, lightsabers or Death Star trenches, those iconic scenes that we know and love have paved the way for modern visual effects. But in an interview with Entertainment Tonight, Mark Hamill revealed that he thinks Episode VII should "use less CGI". And to be honest, I couldn't agree more.

"I said to George that I wanted to go back to the way it was, in the sense that ours was much more carefree and light-hearted and humorous - in my opinion, anyway… I hope they find the right balance of CGI with practical effects."

This has been the problem with Star Wars for a long while - at least since the start of the prequel trilogy. The balance was all wrong and they relied too heavily on ground-breaking new effects. 'Star Wars Episode I: The Phantom Menace' felt more like a tech demo than a film - it pioneered new techniques in the same way that the original trilogy did… but it definitely lacked the character and atmosphere that made the originals so great. And while it looks as though Lucasfilm are trying to rekindle the old magic by bringing back the original stars, is that really enough?

"I love props," Mark Hamill explains. "I love models, miniatures, matte paintings - I'm sort of old school. I think if you go too far in the direction of CGI it winds up looking like just a giant videogame, and that's unfortunate… If they listen to me at all, it'll be, 'Lighten up and go retro with the way it looks.'"

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(MORE AFTER THE BREAK)




Star Wars X-Wing bed: You won't find this at IKEA

From Pocket Lint

A dad in America has built his son the coolest custom bed on the planet. And that planet is Dagobah.

Although we don't have any specific details on the recipient, one lucky kid now owns his own X-Wing fighter, which has been constructed as the canopy over his Star Wars-themed bedspread. And he can even sit in it to watch TV, as a flatscreen has been attached to the front, aping the view the pilot would get from the cockpit.

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Giant Bugs From Outer Space Come To Earth To Cause Havoc In INSECTULA

Written By: Ken Hulsey
Sources: Avery Guerra / Robert Hood

Aliens always come to Earth to harvest our precious natural resources. The either want our water, our blood or our women. In film maker Michael Peterson's upcoming feature "Insectula" giant insects from another world come to Earth in search of CO2, stomp our cities into dust and rip bikini girls to pieces.

Peterson's film is a cornucopia blood, guts, gore, giant CGI bugs, bikini's and bad mustaches. Granted what we see in the film's trailer is far from the finished product but so far "Insectula" looks like some really great late night movie cheese.

Here's your plot:

A giant alien mosquito-type insect is drawn to earth from the CO2 pollution in search of blood. Del, a government agent, loses loved ones to the creature and is on a personal vendetta while the Dr Kempler is captivated by it and attempts to help the creature cleanse the earth.

Recently our very own monster maniac Avery Guerra sat down with Peterson and got the inside scoop:

Avery Guerra: Is the full title Insectula! Creature From Another World or just Insectula!?

Michael Peterson: The original working title was Insectula! Creature From Another World, but now it has been shortened to just Insectula!

AG: So what’s the film about? The title seems to suggest a single entity on a rampage, but from the trailer it appears that there are various types of giant creatures in it.

MP: The movie is really kind of a throwback to the nuclear monster movies of the ’50s and ’60s, but using global warming instead. A giant mosquito-like alien travels from planet to planet searching for increased CO2 levels indicating life, much like a real mosquito is attracted to CO2. Its embryonic stage is in a lake so it’s of a different form than its adult stage. The other giant monsters in the trailer are creatures on its planet, and some of that is because I was using the trailer for funding purposes. I would imagine we will have a much different trailer when we get closer to release. Sub plots involve a government agent with a vendetta against it and a mad scientist-type character who wants to help it “cleanse” the earth.

AG: Sounds great! What inspired you to make this sort of film? And what filmmakers have influenced your approach to filmmaking?

MP: I spent my childhood down in the basement watching Super 8 creature feature movies over and over and reading Famous Monsters of Filmland. This film is an ode to those movies. People now can buy or watch whatever movie they want, but back then you had the Super 8s borrowed from the library and creature features on Saturdays and that was it. It was much more exciting when a movie you liked was coming on.

That’s why I have a real soft spot for the older Corman films, but Hitchcock, Carpenter, Sam Raimi all had an influence, I think. I’m probably closer to the sensibilities of Raimi than the rest as it seems like we may share the same sense of humor.

AG: How did this particular film come about?

MP: I was working on some test scenes as a proposal to do effects for another movie. I did them very easily and quickly and they looked really big budget. I thought Man, I could make a pretty big-looking picture for a really low cost. Eventually I decided that’s just what I’d do.

There is a real lack of giant monster films [lately] and I really like them. There was Cloverfield and 1998 Godzilla etc., but I really wanted to revive the melodrama that sometimes occurred in the older ones. Plus making a giant monster film on my budget seemed almost impossible, so some of it was really a test to see if with the tools we have access to at home I could accomplish very difficult challenges.

AG: What types of FX are being used to bring Insectula! to life? Old style or new?

MP: I’m very partial to practical effects actually … cable controlled, stop-motion, puppets and miniatures. But they just weren’t doable with my budget. I’m trying to mix as much practical as I can afford and having to mix that with CGI. I’m doing a lot of the CGI myself so I’m remaining very cognizant of not getting too cheesy-looking.

AG: What are some films that you’re using for inspiration to make this film?

MP: Them!, The Deadly Mantis, It Came from Outer Space and the Japanese Toho pictures are the basic ones. However, I’m throwing in a lot of stuff, such as odes to Kubrick, Hitchcock, Twilight Zone, Jaws — really everything I love. I’m mashing it all together and keeping it from being too serious — without venturing into the Scary Movie overt comedy style.



AG: What are some of your favorite creature features?

MP: The ones I mentioned earlier are probably my favs. I think The Deadly Mantis and Them! because they did such a wonderful job on the monsters. Tarantula was another good one. My original premise was to do something along the lines of The Giant Claw and have a real goofy monster, but I rethought that, fearing the goofiness would wear thin. Plus I’m not making fun of these films … I love them, and to mock them wouldn’t be fair. So I put my head down.

AG: What can fans of the genre expect to see in this film?

MP: I’m trying to bring the vibe from the above-mentioned films into this one. It’s campy but not mockingly. I’m using the algorithm Scorsese’s The Aviator used to emulate the old Three-Strip Technicolor process. I saw that used on Hobo with a Shotgun recently and they actually used Technicolor people on it, but I must say I don’t think they did it quite right. They went overboard. The people using Technicolor back then tried very hard to tone it down and make it look natural; it’s just that colors would pop out in spite of their best efforts.

AG: What was your estimated budget?

MP: I shot about 50% of the movie myself and we haven’t finalized our budget deals so far so I can’t tell you right now. Suffice to say that this will be completed for a shockingly low price for the quality. I’m trying to show what can be accomplished. We shouldn’t even get close to the budget of Gareth Edward’s Monsters, which in itself was low.

AG: What sort of release do you hope to obtain?

MP: I’m talking with a foreign distribution company so we should have good reach into Europe and Asia. We haven’t ventured into the domestic distribution yet. I expect to release it sometime in 2012 is all I can say right now.

Here is your photographic evidence:








It's An International Monster Movie Trailer Spectacular! SPORES / EL MONSTRO

Written By: Ken Hulsey
Sources: Avery Guerra / Robert Hood

Thanks to the advances of modern CGI effects film makers outside the United States have been able to unleash a wonderful plethora of imaginative movie monsters.

I have written alot about new monster movie projects from Asia where film makers have taken modern effects to new limits with numerous monster and sci fi films. In countries like Japan, Korea and even China traditional effects techniques have been blended to create some very good movies that in some cases rival the productions being churned out here in Hollywood.

Today I have two entries for you, one from Australia entitled "El Monstro Del Mar" where a bunch of Rockabilly chicks go on a murder spree and unwillingly unleash a monster, and yet another from Russia called "Spores" in which a meteor falls to Earth containing parasites that grow into nasty beasties with sharp pointy teeth ...... lots of em!

Now to the trailers and movie plots:



Three gorgeous but deadly hired killers, Beretta, Blondie and Snowball, hole up in a small beachside community to keep a low profile. But this town has a dark secret. The local old sea baron, Joseph, tries desperately to warn them to never go into the water. But these crazy vixens listen to no one, especially no crazy assed old fool. So the Kraken awakes! Now, along with Joseph and his beautiful grand daughter, Hannah, they must fight for their lives against this furious creature of the deep as the sea rises in a tidalwave of blood.

Starring film veteren, Norman Yemm and new comers, Nelli Scarlet, Kyrie Capri, Karli Madden and Kate Watts.

Also starring Scott Brennan (Comedy Inc, Skithouse), Steven Stagg (Flipside, Demonsamongus), Richard Wolstencroft (MUFF), Rusty Benson (Review with Myles Barlow) & David Gannon (Eraser Children).



A group of youthful friends go out of town on an outing and stumble upon an old Soviet factory. The factory has been long abandoned and is derelict. It interests them and they decide to explore and to document what they find. But their curiosity brings them face-to-face with unimaginable danger. It transpires that alien spores have come to Earth on a meteorite, and that these spores quickly multiply and take on a monstrous form once they touch the ground. Who among the group of threatened humans will fight? Who will survive? And what will the ultimate outcome of this terror be for the planet?


GODAIZER - A Giant Robot And Monster Orgasmotron

Written By: Ken Hulsey
Source: Hillary Yeo

Last December I posted an article about a great new animated giant robot short called "Godaizer" which has been a three year labor of love for film maker Hillary Yeo. Today, thanks to Yeo, I was able to view the finished product and let me tell you I was left nearly speechless. What Yeo has been able to capture is the pure essence of both the giant robot and giant monster genre in one amazing 20-minute film.

Think of "Godaizer" as "Tetsujin 28-go", "Mazinger", "Ultraman: The Next" and "WXIII: Patlabor the Movie 3" all assembled together to mash up in a perfect union with a bow on top.

There is no way that any fan of either Japanese anime or Tokusatsu could walk away from this one without feeling totally satisfied. The animation is beautiful and seamless, the robot design for "Godaizer" is timeless, (as if it jumped off the screen from a 70s Japanese cartoon) the monster is a nasty looking as can be and the combat sequences look pure Tsuburaya/Tanaka/Honda.

Here is a short synopsis of the plot:

An independent computer animated short about a robot repair warehouse run by a old man and his grandson where old decommissioned giant robot Godaizer is kept.

When a giant monster is awoken, its time for Godaizer to rise again and defeat it. But at what cost is it going to take to take down the monster?

At this time Yeo has entered "Godaizer" in a few festivals, including the Long Island International Film Expo. The film maker is also trying to get the word out there about his short film, which I am more than happy to aide him with, and has found the process to be a little harder than he first anticipated. True, it is hard to get noticed in this modern age where entertainment is literally at your fingertips, but I am more than confident that when people are able to see "Godaizer" the word will spread like wildfire.

Yeo has created something special here so don't be surprised if his career takes a major step forward after this.








See Also: More Robot Mayhem In Hillary Yeo's GODAIZER

This New Bigfoot Clip Is ABOMINABLE



Written By: Ken Hulsey
Source: Avery Guerra

The ever present net scout Avery Guerra turned me on to this wonderful bit of fun animation called "Abominable." Actually it's a great combination of computer animation combined with live actors.

"Abominable" is the handy work of Lamson To and Joseph Won who put the short together as a school project.

Here is the synopsis:

Up on a distant snow covered mountain, an Evil Hunter of mythical creatures sets his sights on a Baby Yeti, but is soon meets his demise when he comes face to face with Daddy Yeti.

A Sasquatch on skis? Looks like the Canadian Olympic team has a new member? There goes our chances for the gold. Can you imagine having to face off against Bigfoot?

Good job guys!

See Also: Animal Planet Announces New Series - FINDING BIGFOOT / Bigfoot News - NIGHT CLAWS And The Face Of Sasquatch On Video? / "Credible" Bigfoot Sighting On Road In Pennsylvania / A Quick Update On NIGHTBEASTS / Yet Another Yeti Movie - CLAWS / The First Look At SNOW BEAST Coming Soon To SyFy / A New Bigfoot Movie In 3D From China? / Trailer Alert! THE MOUNTAIN WAILER / UNAWARE / Cole Bayford Serves Up A Little Bigfoot Australian Style In YOWIE / The Crypto Reporter - Monster Sightings From Around The World (Issue #7) / Borrego Sandman / Speedway Monster - Updates - California The Monster State - Part 4 / The Fontana Speedway Monster (1951 - 1992) - California The Monster State - Part 3 / The Borrego Sandman (1939 - Present) - California The Monster State - Part 2 / Classic Tales From Cryptozoology - Mass Flying Dinosaur Sightings In Texas Circa 1976 / The Long Beach Sea Monster (1909) - California The Monster State - Part 1 / The Crypto Reporter - Monster Sightings From Around The World (Issue #6) / The Crypto Reporter - Monster Sightings From Around The World (Issue #5) / The Crypto Reporter - Monster Sightings From Around The World (Issue #4) / The Crypto Reporter - Monster Sightings From Around The World (Issue #3) / The Crypto Reporter - Monster Sightings From Around The World (Issue #2) / The Crypto Reporter - Monster Sightings From Around The World (Issue #1) / Young Film Makers Taking On The Scottish Sasquatch In BROKEN SPECTRE / Bigfoot Movie News - Nightbeasts Premiere Info - The Bloody Rage Comes To DVD / Two Terrified Kids Unleash THE DEVIL AT LOST CREEK / Is It The Great Pumpkin? Or The MOMO Monster? / An Update On Jamie Belty, The LEGEND OF GRASSMAN Crew Member Who Was Assaulted With A Hammer / A Call Out To All Fans To Help THE LEGEND OF GRASSMAN Crew Member After Assualt / The New Poster For James Baack's BLOODY RAGE OF BIGFOOT - Cast And Crew On MNBRT Radio / Bigfoot Pummels Both Peter Graves And Mr Lobo / New Behind-The-Scenes Photos From Brian Jaynes BOGGY CREEK / Bill Barton's Modern Bigfoot/Western 'Blood Forest' Comes To DVD

Digital Effects House Turns To Columbia Professor For "Rise Of The Apes"

Written By: Ken Hulsey
Source: Techeye

It seems that Peter Jackson’s effects studio is having fits trying to make realistic computer generated hair for the stars of Fox’s upcoming "Planet of the Apes" prequel "Rise of the Apes." In fact Weta Studios is having so much trouble trying to get it right that they have turned to Columbia University’s Eitan Grinspun, who created brand-new state of the art animation software for the Disney animated feature "Tangled", to work on two of their upcoming projects. The other being Steven Spielberg's "Tintin", where the title characters dog Snowy apparently needed a shampoo and a clip as well.

I would like to go into all the details of how Grinspun has used geometry and advanced mathematics to create a program that can simulate "real" human, or in this case, simian / canine, hair, but after reading the professor’s remarks about it, I have to admit, I know probably less now then when I started. That’s why he is a Columbia professor and I’m some dude behind a keyboard trying to write about it.

To sum it all up, the Apes were having a hair issues, Fox hired a genius to figure out how to fix it and now they will be ready to overthrow us human types in grand cinematic glory.

"Where there is fire, there is smoke. And in that smoke, from this day forward, my people will crouch, and conspire, and plot, and plan for the inevitable day of man's downfall, the day when he finally and self-destructively turns his weapons against his own kind. The day of the writing in the sky, when your cities lie buried under radioactive rubble! When the sea is a dead sea, and the land is a wasteland, out of which I will lead my people from their captivity! And we will build our own cities, in which there will be no place for humans, except to serve our ends! And we shall found our own armies, our own religion, our own dynasty! And that day is upon you...NOW!! "

See Also: The 100 Greatest Monsters From Movies And Television #21 - #30 / Harry Potter Star Felton Cast In RISE OF THE APES / Brian Cox To Be The Bad Guy In RISE OF THE APES / Andy Serkis To Play Caesar In RISE OF THE APES / James Franco Cast In The New PLANET OF THE APES film / Planet of the Apes: Caesar Set To Begin Production In July / Scott Frank Plans To Take Planet Of The Apes In A New Direction / Is Fox Planning To Re-Boot The Planet Of The Apes? / Escape From The Planet Of The Apes (1971)(20th Century Fox) / Beneath The Planet Of The Apes (1970)(20th Century Fox) / Actress Profile - Linda Harrison / Planet Of The Apes (1974)(TV) / Planet Of The Apes (1968)

A New Bigfoot Movie In 3D From China?

Written By: Ken Hulsey
Sources: 24 Frames Per Second / Avery Guerra

No country outside of the US has embraced the digital movie revolution like China. Proof of this new found desire to produce fantasy films in line with their western counterparts seem to be popping up on a regular basis now as the willingness of Chinese film makers take on bigger, and more expensive projects has taken fire. Over the past couple of years we here at MIN have reported on two ambitious CGI effect laden sci fi epics from China, namely the undersea creature feature “Empires of the Deep” and the giant robo film “Future Fighters.”

Now the Chinese have caught on to yet another American movie trend, which they now want to mold into their own image. I am, of course, talking about the Sasquatch movie craze.

Oh sure, they have Bigfoot over there too, in fact, if you follow cryptozoology at all then you probably already know that the big harry guy has distant relatives that once roamed China a couple of million years back in the form of Gigantopithecus. In China today sightings of the Yeren (Giganto still with us) or Mountain Wildman, are still very common and several government funded expeditions have been undertaken to hunt for the elusive creature.

In the upcoming film “Primary Zone” the Yeren and CGI are going to be blended together to create a 3D movie experience that the Chinese hope will rival “Avatar.”

Details out of the east are a bit sketchy as the film is still in the early stages of development, but what has leaked out, and has been translated into English, reveals that the plot will revolve around a group of scientists who venture out in search of the monster.

Also according to reports “Primary Zone” will have a budget of $15 million, which seems rather small compared to Hollywood movies, but as fans of Asian cinema know film makers in China, Japan and Korea have been able to make some rather impressive fantasy films with minimal money.

See Also: Nelson Shin And Ken Siu To Direct FUTURE FIGHTERS / Eriko Sato And Ray Park Star In The Macross Inspired FUTURE FIGHTERS / James Guymon Composes Sample Music For Empires Of The Deep / "Empires Of The Deep" Filming 'Finally' On Schedule / Bai Ling Is One Killer Mermaid In 'Hydrophobia' / Monica Bellucci Replaces Sharon Stone On Empires Of The Deep / Spend Your Valentine's Day Surrounded By Sexy Bikini Girls...Green Mutant Killer Bikini Girls / Bikini Monsters Scare Up Some Press In St Petersburg And Tampa - Exclusive New Photos! / It's Bikini Monster Girls Gone Wild! / Bikini Monsters - Posters, Behind The Scenes And Make Up Tests Oh My

More Robot Mayhem In Hillary Yeo's GODAIZER

Written By: Ken Hulsey
Sources: Twitch / GODAIZER Web Site / Avery Guerra

If you have actually taken the time to read many of my articles here at MIN, you have undoubtedly noticed my tendency to bitch and moan about copy-cat films, the fact that film makers seem to all make the same type of film at the same time, i.e. Bigfoot films and giant shark flicks, and the use of CGI animation over old-school stop-motion effects. That being said, you will probably be surprised to learn that there is one genre out there that no matter how many films get produced, I won't complain about it, that is, the giant robot genre, and I am actually thankful that the latest improvements in CGI effects have given film makers the tools to produce quality work on a small budget.

I know, you just fell out of your chair.

True, many of these films are either homages, or based on existing robot franchises, which I suppose makes them copy-cats, none the less, but I love them anyway.

Today's film, "GODAIZER", is an homage, it is CGI, it's story seems to be based (heavily) on "Tetsujin 28-go", some of the mecha looks exactly like the ones in "Macross" and the monster looks kinda like the one from "Ultraman: The Next." In fact some of the story looks like it may have been inspired by "Ultraman: The Next" or possibly "WXIII: Patlabor the Movie 3", which to me doesn't matter, because it looks like one hell of a cool short film.

"GODAIZER" has been a three year project for film maker Hillary Yeo who has poured both heart and soul into creating a visually stunning tribute to the great giant robot anime of the 1970s and 80s.

When I say stunning, I mean stunning. Though the animation in "GODAIZER" is computer generated, I has all the qualities of hand-painted art.

Truly beautiful.

No word yet on any release info on this one, so we'll just have to wait and see what develops.

Until then, here is the trailer plus a few stills:

Godaizer Animation Short - Full Trailer from hilscreate on Vimeo.






Tron Legacy (2010)(Disney)


Source: Walt Disney Pictures

From Walt Disney Pictures comes “TRON: Legacy,” a high-tech adventure set in a digital world that is unlike anything ever captured on the big screen. Directed by Joseph Kosinski, “TRON: Legacy” stars Jeff Bridges, Garrett Hedlund, Olivia Wilde, Bruce Boxleitner,James Frain, Beau Garrett and Michael Sheen and is produced by Sean Bailey, Jeffrey Silver and Steven Lisberger, with Donald Kushner serving as executive producer, and Justin Springer and Steve Gaub co-producing. The “TRON: Legacy” screenplay was written by Edward Kitsis and Adam Horowitz; story by Edward Kitsis & Adam Horowitz and Brian Klugman & Lee Sternthal; based on characters created by Steven Lisberger and Bonnie MacBird.

Presented in Disney Digital 3D™, Real D 3D and IMAX® 3D and scored by Grammy® Awardwinning electronic music duo Daft Punk, “TRON: Legacy” features cutting-edge, state-of-theart technology, effects and set design that bring to life an epic adventure coursing across a digital grid that is as fascinating and wondrous as it is beyond imagination.

At the epicenter of the adventure is a father-son story that resonates as much on the Grid as it does in the real world: Sam Flynn (Garrett Hedlund), a rebellious 27-year-old, is haunted by the mysterious disappearance of his father, Kevin Flynn (Oscar® and Golden Globe® winner Jeff Bridges), a man once known as the world’s leading tech visionary. When Sam investigates a strange signal sent from the old Flynn’s Arcade—a signal that could only come from his father—he finds himself pulled into a digital grid where Kevin has been trapped for 20 years. With the help of the fearless warrior Quorra (Olivia Wilde), father and son embark on a life-or-death journey across a visually stunning digital landscape created by Kevin himself that has become far more advanced, with never-before-imagined vehicles, weapons, landscapes and a ruthless villain who will stop at nothing to prevent their escape.


First released in 1982, the original “TRON” was Walt Disney Studios’ groundbreaking high-tech film from visionary writer/director Steven Lisberger, who went on to become a producer on “TRON: Legacy.” “TRON” pioneered the use of computer graphics, virtual sets and backlit effects. Its unique blend of 70mm live action, CG, and hand-drawn animation was a major motion-picture studio first. As a result, “TRON” became a cult classic that has remained firmly in the currents of popular culture for more than 25 years and is now cherished as a defining moment for effects movies.

Today’s exciting technological advances led to some exhilarating possibilities in visualizing a “TRON” stand-alone follow-up film that would play to present-day audiences. With Generation XBOX hooked into the Internet, phones that are tiny computers and everyone playing games wirelessly, the world we live in was only dreamt of when “TRON” was made.

Steven Lisberger was instrumental in trying to get “TRON: Legacy” off the ground. “We started discussions at Disney about ten years ago...I’ve seen numerous Disney executives go from black hair to grey in those years, and the film itself has changed over the years and gone through many different phases. When it emerged more recently, I think there was a sense that the right group of people somehow had now all arrived at the right spots. We explored some roads before this, but after a while we realized they really didn’t resonate with the times. But this storyline did.”

Producer Sean Bailey, who was then president of Idealogy, Inc., takes up the story, revealing that he and his team were brought on board to speed up development around four years ago. “Disney had played around with a couple of drafts written in the ’90s and couldn’t find something they were satisfied with, so they brought us on to see what we could do. We were honestly just developing, coming up with ideas and meeting with writers.”


As the movie was bubbling along in early development, a lucky break saw co-producer Justin Springer discovering director Joseph Kosinski’s test reel almost by accident. Despite Kosinski’s lack of movie experience, his talent was clearly proven in his unique visionary approach as a commercial director on campaigns such as “Halo,” “Gears of War” and Nike.

Armed with a degree in architecture from Columbia University, Kosinski has a flair for design and aesthetics as well as a comfort level with digital technology that comes through in his work. “The whole way we make movies is changing, and I’m convinced Joe [Kosinski] is one of the leaders of that revolution,” says Bailey.

Sean Bailey recalls the early days with first-time director Joseph Kosinski.

“I met Joe and was immediately struck by his vision, his story sense and his confidence. We then went into the studio and talked about how we wanted to advance the process. The confidence Joe inspired is what gotus to that first VFX test.”

Kosinski, Bailey and the rest of the team convinced the Disney executives to authorize a proof-of-concept test, which was a short film showing what today’s technology could do with the iconic elements of the “TRON” digital world, such as Lightcycles and disc battles.

The result was an amazing piece of footage that wowed the crowd at the 2008 San Diego Comic Con, and the filmmakers got approval to start work on the film itself.


In 1982, when Kevin Flynn (Jeff Bridges) made it out of the Grid alive and back in control of Encom, the company he founded with his longtime friend and associate, Alan Bradley (Bruce Boxleitner), everyone assumed Kevin would be content with developing and producing popular games.

On the surface of things, that appeared so: Kevin married, had a son, Sam, and settled into fatherhood while he and Alan grew Encom into a video game powerhouse. But unbeknownst to outsiders, Kevin was still experimenting with teleportation, making frequent visits back to the Grid from the privacy of his secret lab hidden beneath Flynn’s Arcade.

Then one day Kevin simply vanished, and Sam was left alone with no father and no answers.

And twenty years later, “TRON: Legacy” begins.

When a pager signal draws the now-adult Sam (Garrett Hedlund) to Flynn’s Arcade and he is transported to the Grid where his father has been trapped for 20 years, he begins a journey that will change his life—and the life of his long-absent father.


“It was very important to us, amidst all this visual spectacle, to focus on a father/son story; this is about a boy who’s lost his dad, who’s now grown up and, as a man, he has scarring from that. Then, he learns that his father’s disappearance may not have been all that he thought, and there’s a chance for them to rebuild their relationship,” says producer Sean Bailey. “Our goal is to make sure we’re serving our story the best way we can. And the visuals, the effects, the music, the performances and the style all support that,” he adds.

The estrangement and rediscovery between father and son is the story’s emotional entry point. “You’re coming into this spectacular domain and you need someone to experience it through. That’s how we approached developing Sam’s character. You’re discovering the Grid through Sam’s eyes, and you’ll also discover Flynn through Sam,” says Adam Horowitz, who co-wrote the screenplay with Edward Kitsis (story by Edward Kitsis & Adam Horowitz and Brian Klugman & Lee Sternthal, based on characters by Steven Lisberger and Bonnie MacBird).

Steven Lisberger feels that it is important to have a story that is as significant as all the technical aspects that go into the film. “I care about story and characters as much as I do the visuals. The story aspect of Flynn still being alive and the father-son story is really compelling in ‘TRON: Legacy.’ It will resonate with the fan base, but if someone hasn’t seen the first film, it doesn’t matter—the story will work for him or her too,” he says.

Jeff Bridges, who reprises his role of Kevin Flynn from the original “TRON,” comments, “One of the underlying elements of the story is technology. It’s so exciting to realize all the things that you can do. But what’s happening with technology is that it is developing so fast that we haven’t really developed any ethics to go along with it, or knowledge of what some of the ramifications of this technology will be. So that’s also a theme that ‘TRON: Legacy’ deals with.”


Joseph Kosinski is very clear in defining his approach to the making of “TRON: Legacy”: “My goal was to really make it feel real. I wanted it to feel like we took motion picture cameras into the world of TRON and shot it. So I wanted to build as many sets as possible. I wanted the materials to be real materials: glass, concrete, steel, so it had this kind of visceral quality to it.”

To achieve the exciting, iconic look for “TRON: Legacy,” Kosinski gathered around him artists from diverse disciplines. “We pulled people from the world of architecture, from automotive design, people who have never worked in movies before. We flew people in from all over the world,” says Kosinski.

Kosinski and his team knew they would be pushing the boundaries of what current effects technology can achieve to make “Legacy” in the spirit of “TRON.” The result is a complicated blend of techniques, from blue screen to 3D cameras, that Kosinski and his team have melded together for the film. Kosinski explains, “I’m going more on instinct rather than experience, but a lot of the technology we’re using is stuff I’ve used bits and pieces of in commercials. However, this is the first time we’re using it simultaneously at this scale.”

According to Bailey, though, the driving force is still the plot. “We took every technology at its most cutting edge at the moment in time, but I always think it’s not just technology for technology’s sake, but as we do some twists in the movie, it enables us to write in a whole new way. I think we will be the first movie that has an actor squaring off against himself in two very different generations. I hope we will surprise the audience not just in an, ‘oh that’s a cool, glorious effect’ way, but also in an, ‘oh I never saw that coming’ way.”

In addition to the technological complexities of “TRON: Legacy,” it is also produced in 3D. As Bailey comments, “3D is definitely a challenge technically; the cameras are bigger and heavier and there are a lot of extra variables that you have to take into account, so it definitely slows the process down. But I think it’s a great reason to go to the movies because it’s an experience that you just can’t recreate on an iPhone or your laptop or at home.”

“It was important for me that this be a true 3D movie,” says Kosinski. “There are a lot of movies out there right now that are being converted from 2D after the fact. But with the environments we’ve created—the fact that we’re trying to get atmosphere and these long, distant vistas—we just can’t do it any other way than shoot it with real 3D cameras.”

Kosinski continues, “It is a lot more work to shoot in 3D; the VFX are being finished in 3D, which is also a challenge. Having to create separate imagery for both eyes makes it that much more work.”

For shooting “TRON: Legacy” in 3D, the filmmakers employed the newest generation of camera, built specifically for them, and used a 3D technique that is a combination of technologies—completely digital motion-capture of a character and the live-action camera system.

Yogi Bear (2010)(Warner Bros)

Source: Warner Bros

Everyone's favorite pic-a-nic basket-stealing bear comes to the big screen in "Yogi Bear," a new adventure, filmed in 3D, that combines live action with computer animation.

Dan Aykroyd stars as the voice of Yogi, Jellystone Park's notorious troublemaker, and Justin Timberlake as the voice of Boo Boo, Yogi's faithful pal and co-conspirator in his never-ending schemes to separate park visitors from their lunches.

Yogi has always relied on his quick wit and fast feet to stay one step ahead of irate campers while dodging his long-suffering nemesis, Ranger Smith. But he and Boo Boo are about to face a situation worse than anything Yogi has ever gotten them into...

Jellystone Park is being sold!

To cover his mismanagement of city funds and fuel his election campaign, Mayor Brown plans to sell the park to loggers. Families will no longer be able to experience the natural beauty of the outdoors Jellystone has always provided--and, even worse, Yogi, Boo Boo, and all their friends will be tossed out of the only home they've ever known. Faced with his biggest challenge ever, Yogi must prove he really is "smarter than the average bear," as he and Boo Boo join forces with Ranger Smith to find a way to save the park from closing forever.

Leading the film's live-action cast are Anna Faris as visiting nature documentary filmmaker Rachel Johnson; Tom Cavanagh as the diligent Ranger Smith; T.J. Miller as Smith's over-enthusiastic deputy, Ranger Jones; Andrew Daly as the conniving Mayor Brown; and Nate Corddry following behind as Brown's Chief of Staff.



For people the world over, the name Yogi Bear sparks the distinctive image of a certain pear-shaped gourmand in a jaunty hat and tie--a lovably larcenous pie-eating rebel who believed he was smarter than the average bear, and whose outrageous antics put Jellystone Park on the cartoon map of the world.

Speaking with affection about the "star" of his new film, director Eric Brevig says, "I've always loved Yogi. He does things his own way. He means well, but he just can't stop listening to his stomach, and those impulses that tell him if he grabs a pie off that table fast enough maybe he'll get away with it. He's like a big kid, and I think he represents that part of all of us. He may be a bear, but so much of what he does is pure human nature."

"People smile when they think of Yogi," says Donald De Line, who, with Karen Rosenfelt, produced "Yogi Bear," the beloved bruin's biggest big-screen adventure. "He's such a timeless character. I can hear his voice in my head the instant I think of him."

"The original cartoon was written as much for adults as for children to enjoy, and I'm happy to continue that with a big, fun, family film I believe parents will be able to share with their kids and feel that there's something there for them, too," Brevig adds.

"Yogi Bear" updates the classic property by respecting those elements that make it timeless--the personalities, irreverent humor and Yogi's endless conflict with authority--while introducing a contemporary tone and storyline. "We took care to avoid things that would identify a time period," Brevig states. "There's modern clothing and cars, but you won't see Yogi using any electronic devices that would date it. I think kids meeting Yogi for the first time will just see him as an awesome, crazy bear who builds airplanes out of campsite junk, while others can reconnect with characters they know and love."



The multi-generational appeal of this larger-than-life wiseacre and his easygoing bow-tied sidekick, Boo Boo, was brought home to the filmmakers in a big way by the two actors who offered their vocal talents for the pair: Dan Aykroyd, who lent his booming baritone to Yogi, and Justin Timberlake, with his spot-on characterization of Boo Boo.

Aykroyd fondly recalls his introduction to the character. "Every Wednesday afternoon, after school, my joy was to sit and watch 'Yogi Bear,'" he says. "Of all the cartoon characters, he was the most accessible--the warmest and the happiest. He was also a bit of an outlaw, which I liked. His friendship with Boo Boo was perfect, not a trace of meanness in either of them, and I think that's why kids of Justin's generation, and now, still embrace them."

Echoing that experience, Timberlake says, "Back when I was in school, I'd procrastinate doing my homework by watching cartoons, and 'Yogi Bear' was one of the staples of after-school television and Saturday mornings. Later, I found out that my parents grew up with it, too. Watching it makes me feel like a kid again."

Yogi and Boo Boo exist as fully animated CG characters and interact with a human cast in the largely live-action movie. The intention, Brevig offers, was to present "a Yogi and Boo Boo who appear almost as physically real as the actors, with twinkling eyes and wet noses and all the warmth and subtleties, rather than as mere cartoon images. Our cinematographer, Peter James, lit them as he lit all the actors. I wanted them to be living, breathing, fully dimensional beings."

Shot entirely in 3D with the latest generation of stereo photography, which Brevig calls "the ultimate system," "Yogi Bear" delivers this blend of elements in a way, the director declares, "audiences have not seen before. This level of technology didn't exist a year ago. The resolution, crispness and detail we can capture with the new 3D cameras is excellent. We took this camera system into places it has never been: into the treetops and down white water rapids. We flew it from a construction crane 200 feet above the forest to get Yogi's point of view from his makeshift glider as he swoops down to grab a picnic basket, and everyone comes along for the ride.

"I won't say it was easy," he adds. "It's an 80-pound rig because it's really two cameras--a right and a left. The camera crew is probably still nursing their aching backs."

"The technique has gotten so sophisticated and refined, we thought, 'Let's take all the visual opportunities this story offers--the action and the comedy, this beautiful setting with all its depth and huge vistas--and take it up a notch. Make people feel as though they're really inside Jellystone Park,'" says De Line.

Brevig, who made his feature directorial debut with the 2008 hit family adventure "Journey to the Center of the Earth 3D," has a wealth of experience in visual effects, working for the past 20 years alongside some of the most influential filmmakers in the industry and earning, among other honors, a Special Achievement Oscar® for his artistry on "Total Recall." Working in 3D is second nature to him. Still, he emphasizes, "We never want the technology to get in the way. What matters is making these characters real and engaging, and telling a story."



And the stakes have never been higher for Yogi and Boo Boo. It's more than Yogi's latest pic-a-nic basket caper that's giving Ranger Smith a headache: it's the fate of the park itself. Corrupt Mayor Brown has been squandering the city's cash and now plans to cover his financial indiscretions and bankroll his bid for the governor's office by selling Jellystone to loggers for a nice fat check. This means foreclosing on Yogi and Boo Boo's "Cave, Sweet Cave" and displacing all their animal friends, not to mention Ranger Smith, while depriving local families of the unspoiled beauty the park provides.

It's enough to make a bear lose his appetite. For a minute.

The good news is that saving Jellystone Park will showcase every bit of Yogi's bold inventiveness, style and derring-do, not to mention a healthy dose of self-promotion, as well as Boo Boo's characteristic charm, good humor and keen eye for damage control. Together they will face this new challenge like they live every day of their lives: as a team.

So important is their mission that Yogi and Boo Boo will join forces with the one man they've always done their best to avoid: Ranger Smith, played by Tom Cavanagh. Also offering help is a new character, documentary filmmaker Rachel Johnson, played by Anna Faris, who comes to Jellystone on assignment and finds herself enchanted by the park...and, even more, by Ranger Smith. Meanwhile, Smith's deputy, Ranger Jones, played by T.J. Miller, provides more hindrance than help, as the Mayor and his Chief of Staff, played by Andrew Daly and Nate Corddry, move forward with their despicable plan.

"What I've always liked about Yogi is that he's both a physical and poetic comedian, which makes him perfect for movie stardom," says Brad Copeland, one of the "Yogi Bear" screenwriters and another longtime fan. "He can be funny whether smacking into a tree or delivering a punch line."

"Yogi Bear," the movie, gives him ample opportunity for both.



Yogi Bear and Boo Boo made their first appearance on the small screen in 1958 as part of Hanna-Barbera's "The Huckleberry Hound Show," the first cartoon series ever to earn an Emmy Award for Distinguished Children's Programming. The pair's popularity soon launched their own spin-off show, in 1961, followed by a nationally syndicated comic strip and, in 1964, their big-screen debut. In the ensuing years, the carefree mooch and his sweet-natured pal have been spotted in numerous series, specials, movies and DVD collections.

Throughout, one theme has remained constant: friendship. No matter what's at stake or whether or not Yogi's latest contraption will crash-land the two of them through the roof of the ranger station, at the heart of every "Yogi Bear" tale is the abiding camaraderie and comedic interplay between Yogi and Boo Boo. And their latest adventure is no exception.

"It's about loyalty. In the end, your friends are your friends and you gotta stand by them," says Aykroyd.

"Their dynamic is wonderful to watch," Brevig says. "Yogi always convinces Boo Boo that his latest and greatest plan is going to work, never mind that it never does. And Boo Boo is the devoted friend who's always there for his big buddy. He often tries to suggest a more sensible route--to no avail--and he usually gets the worst of the deal when things fall apart, but he still hangs in there."

As many savvy viewers have come to understand, Boo Boo may really be the one who's smarter than the average bear, though it's a point he would never dream of pressing.

"Boo Boo is definitely Yogi's conscience," Timberlake notes. "He's the good angel on Yogi's shoulder, always there to remind him of what's important. But even as he's the voice of reason, he does it all while being a cute little bear with a nasal-y voice."

"Yogi makes every crazy idea sound so attractive because of his enthusiasm, that Boo Boo always ends up going along with it, no matter how dangerous or ill-advised," says Aykroyd, who laughingly cites a prime example: "One of my favorite scenes is Yogi up on a cliff, hooking himself up to a zip line. He actually thinks he has accurately targeted a picnic basket, and you know that's not going to happen..."

But what Yogi lacks in engineering acumen, he makes up for in charisma. He may be a tad vain, impulsive and sticky-fingered, but we love him because he's also decent, kindhearted and endlessly optimistic.




"Yogi's charm stems from his basic civility. He may be a thief but he's a very courteous thief and that's why no one, not even Ranger Smith, can truly hold it against him. His positive attitude and can-do spirit is infectious," says Jeffrey Ventimilia, who, with writing partner Joshua Sternin, shares screenwriting credit on "Yogi Bear."

"There's also a subtle subversiveness to Yogi that I think is part of his appeal to adults," Sternin adds. "While the rest of us have to live by society's rules, he has an admirable sense of freedom. He lives by his own rules, acting in the moment."

Aykroyd, who jokes that he and his character share "the Yogi Bear appetite," attributes his Yogi-channeling ability to "just having him in my head from watching the show so many times."

"He does it in a very classic way but also puts a little Dan Aykroyd spin on it, so it's familiar but with a little something that makes it fresh," says De Line.

Recalling his meeting with the actor, Brevig adds, "I can't say we found our Yogi Bear because our Yogi found us. He started reading lines and if you were looking at him, you'd think, 'That's Dan,' but if you turned away, you'd think, 'That's Yogi.'"

The filmmakers were also delighted with Timberlake's take on Boo Boo. "Donald, Karen and I met with him," Brevig recounts. "We all know he's a multi-talent, an impressive actor with a great voice, but would this be in his skill set? People think they can do Boo Boo but it's not easy. As we were talking, he casually dropped into character and we just stopped and looked at each other. He was fantastic.'"

Timberlake, whose film credits include a starring role as the voice of Artie in the 2007 blockbuster hit "Shrek the Third," says, "I always used to walk around the house imitating all kinds of cartoon voices. I would mimic everything, and so I was happy to give Boo Boo a try."

"Like Dan, Justin has real gift for comedy," says De Line. "They played around with the dialogue at their initial meeting and right away they hit all the beats and had a good time with it."

Fortunately, their schedules lined up such that the actors were able to work together in the same space, an uncommon occurrence in the animation world, where isolated solo recordings are the norm. That not only facilitated a genuine rapport between the leads, but a fair amount of ad-libbing as well.

"I think it made a difference to the performances because Yogi and Boo Boo work so well as a left and right hand. I consider them a classic team like Abbott and Costello or Laurel and Hardy," says Timberlake. "Dan had the perfect energy and working together created the opportunity for us to improv a bit."

Aykroyd concurs, adding, "Whenever you have artists collaborating there's going to be some improvisation, you're going to go off on riffs. There were a lot of moments when we made stuff up on the spot. It was wonderful to have the opportunity to play off each other, and to chuckle about how funny it was to be there, in our adult lives, playing these characters that we loved as children."

Brevig banked preliminary voice recordings for the animators' reference before beginning the live-action portion of the project. Meanwhile, on the Jellystone Park set in New Zealand, the live-action stars began playing to an imaginary Yogi and Boo Boo.

"When you have a big CG character interacting with actors it requires a lot of planning, but you also have to think on your feet," says Rhythm & Hues animation supervisor Joe Ksander ("Night at the Museum"), whose on-set work included providing eye-line references and guiding the stand-ins. Ksander and animation supervisor Alex Orrelle ("The Incredibles") worked in tandem with Brevig and Rhythm & Hues' visual effects supervisor Betsy Paterson ("The Incredible Hulk") as part of a team numbering approximately 450 at its peak, keeping pace with one another between Los Angeles and New Zealand via Cinesync and Skype.

Pre-filming run-throughs gave the actors an idea of what their animated colleagues would be up to at any given moment, and provided Brevig and the animators additional ideas for actions and reactions. Says Orrelle, "It was a very collaborative environment. You never know where a great idea will come from, and Eric was always flexible."



As scenes were shot, simple cartoon versions of Yogi and Boo Boo were digitally drawn into the footage to provide a guide for the CG animators, "based on cues from the director as to the intent of each sequence and what Yogi and Boo Boo would be feeling," he adds.

The edited footage was then screened for Aykroyd and Timberlake. At that point, "It was like video-game versions of the characters so the actors could see if they were standing, running for a train or hanging on the edge of a cliff," Brevig explains. "I told them, 'This is my best guess of what you're going to do. Your performances are now going to tell us how to change the animation.'"

It wasn't until after the two completed their scenes that their characters really began to come alive, calibrated by the animators to the pacing and nuance of the vocal and physical performances--quizzical where they were quizzical, hushed where they hushed, and exuberant where they were exuberant. Yogi and Boo Boo became increasingly more refined and integrated with their human co-stars, ultimately acquiring the emotion as well as the textures, colors and natural movements seen on screen.

Ksander acknowledges that filming in 3D "means we can't cheat. We have to be more careful about exactly where the bears are. If they need to be a certain size that meant, on set, we'd have to work closely with the camera crew and the actors to be sure that the bears no one can actually see are in the right place."

Production was planned so that Brevig was able to edit and oversee the computer animation and effects in their post-production phases while concurrently shooting live-action sequences with the actors in New Zealand, a process he jokingly likens to "laying track as the train is coming."

See Also: Hey There Yogi Bear Is Getting A Big Screen Update