
Nemesis Games is pleased to announce that Denis Loubet, illustrator of classic games such as Ultima and Wing Commander, is creating artwork for Gargantua, the giant monster MMO.
Denis is best known for his artwork on games such as the Ultima series and Wing Commander. His creative art adds to and enhances the unique style of the massively multiplayer game Gargantua. More information on Denis Loubet can be found at his website www.io.com/~dloubet/
Beginning on Sunday, November 1st, Nemesis Games began limited testing for their upcoming giant monster game.
Jeff Dee, President of Nemesis Games, said: “Our initial test went quite well, helping us to identify places where we can make improvements while demonstrating that our overall direction and underlying technology are sound.”
Closed testing began for playtesters that had emailed Nemesis Games asking to be included in the first early tests. Further tests will be forthcoming to balance and tune new content that is being added to the game.
Jeff Dee also had this to say about "Gargantua":
"My company, Nemesis Games, is building the first kaiju-themed massively multiplayer online game. The game, named 'Gargantua' (http://www.gargantuagame.com/) will allow players to create their own giant monsters and battle against opponents of ever-increasing difficulty (including one another), satisfying their monsters 'hungers' and gaining new monstrous abilities along the way. While we have not yet announced an official release date, development is already quite far along. We expect to launch in a matter of months."
About Gargantua
The free to play giant monster MMO is being developed and published by Nemesis Games LLC. The game is being developed using If-Else Software’s proprietary Elderlands™ http://www.elderlands.com/ game engine. Additional details on Gargantua features, gameplay and release dates will be announced on http://www.gargantuagame.com/
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