JapanTourist: How Japan’s Non-CG Sci-Fi Films are Made

by Armand Vaquer

Above, a Godzilla prop from "Godzilla x Megaguirus" (2000).  Photo by Armand Vaquer.
Godzilla fans are very much familiar with the techniques used to create the illusion of giant monsters attacking Japanese cities. However, the average person probably is not familiar with these techniques or very little (chalking them up as guys in rubber suits smashing "cardboard" buildings).

JapanTourist, the Japan-travel related site that I am currently contributing to, has an article on the making of Japanese giant monster movies (or non-CGI sci-fi films)

Currently, there is a "lavish exhibit" in Japan at the Ehime Museum of Art on those techniques.  The article tells about this exhibit, too.  The article includes plenty of pictures.

Here's an excerpt:
The exhibition is housed across all of the galleries and media rooms on the second floor, and there’s never a dull moment. The exhibits show the history, design, and craftsmanlike creation behind favourites such as Godzilla, Mothra, Gamera, the Ultraman series and Nihon Chinbotsu or Sinking of Japan.
To read more, go here.

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